OpenRA/d2

Buildings not drawn during placement

Closed this issue · 5 comments

After update to bleed #174 , drawing buildings placements no longer works

Can't reproduce

I saw this both on Windows 10 and macOS
On Windows 10, after I set breakpoint inside RgbaColorRenderer, Lines begin to draw!
On macOS not tested it yet.
I use Intel Graphics 630 HD.

Probably problem is in the missing z value, when drawing using WorldRgbaColorRenderer. It is set to zero by default and this can be the root case of the problem.

Currently buildings not drawn during placement:
Screenshot 2023-07-04 225032

Closing this issue