After click on Command any mouse button should be used.
evgeniysergeev opened this issue · 3 comments
evgeniysergeev commented
Currently only right mouse button accepted
evgeniysergeev commented
it is not possible to implement this using current engine, because mouse buttons checks is hardcoded in UnitOrderGenerator, and UnitOrderGenerator can not be changed to anything else, because it will be re-created again in World.cs in CancelInputMode().
penev92 commented
OpenRA/OpenRA#19504 provided a way this can be implemented.
This issue is no longer blocked, just needs an engine update.
evgeniysergeev commented
Waiting for #222 to be merged