D3D texture pixel offset not implemented
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JayFoxRox commented
D3D uses a different coordinate system.
See https://msdn.microsoft.com/en-us/library/windows/desktop/bb219690(v=vs.85).aspx
Opened this issue · 0 comments
D3D uses a different coordinate system.
See https://msdn.microsoft.com/en-us/library/windows/desktop/bb219690(v=vs.85).aspx