Bridges management
werbfred opened this issue · 2 comments
Hello,
First of all : Great Job 🥇
I've been playing around with Bridges. I updated file nml/actions/action0properties.py
by adding following code:
#
# Feature 0x06 (Bridges)
#
properties[0x06] = {
# 0x08 - year availability (old way)
'min_length' : { 'num': 0x09, 'size': 1 },
'max_length' : { 'num': 0x0A, 'size': 1 },
# 0x0B - cost factor (old way)
'speed_limit' : { 'num': 0x0C, 'size': 2, 'unit_type': 'speed', 'unit_conversion': (5000, 1397), 'adjust_value': lambda val, unit: ottd_display_speed(val, 1, unit)},
'sprite' : { 'num': 0x0D, 'size': 2 },
'flags' : { 'num': 0x0E, 'size': 1 },
'avail_year' : { 'num': 0x0F, 'size': 4 },
'name' : { 'num': 0x10, 'size': 2, 'string': 0xDC },
'description_rail_bridge' : { 'num': 0x11, 'size': 2, 'string': 0xDC },
'description_road_bridge' : { 'num': 0x12, 'size': 2, 'string': 0xDC },
'cost_factor' : { 'num': 0x13, 'size': 2 },
}
I've tested all except sprite
and flags
...
The code to edit a bridge becomes 👍
item(FEAT_BRIDGES, item_wooden_bridge, 0x00 ) {
property {
avail_year: 1800;
cost_factor: 40;
speed_limit: 40 km/h;
min_length: 0;
max_length: 12;
}
}
name
, description_rail_bridge
and description_road_bridge
have also been tested and working fine.
Please open a PR