OpenTTD/nml

Prevent train overturning `misc_flags` function

evepoi opened this issue · 5 comments

evepoi commented

By default, trains flip over on turns.

If there was a misc_flags function to prevent overturning when the train turns, it would be of great help when making trains.

What do you mean? Is this even possible within openttd?

I'm not sure what you mean, but new behavior needs to be added to OpenTTD itself first, before it gets added to NML. 😃

evepoi commented

Oops. In the game, the train flips back into a barrel when making a turn around the station. (During round trip operation)

I hope it doesn't flip like in reality when going back like the ICE2 train.

ex)
<<Locomotive-Passenger Car....Last Car

After arriving at the station, it is a game to keep the above organization as it is.

The desired setting is the setting from the turn station to the back.

>>Locomotive - Passenger Car - Last Car

<< : Forward
>> : reverse

Ah. That's not currently possible in OpenTTD (although lots of people want it to happen) so it can't happen in NML yet. 😃

It can technically be done (albeit quite hacky) in grf but I don't think adding it as a prop doesn't really make sense with regards to how nml works