OsuSync/OsuRTDataProvider

Can this provider provides realtime hit data in the future?

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I am developing a mania replay visualization tool (see https://github.com/Keytoyze/Mania-Replay-Master ), and I would like to develop a realtime game visualization tool for living stream which could show judgements with hit positions immediately after a user hits notes. I think osu must store these hit events somewhere in the memory for exporting replay data. So, where can I find the addresses of memory? If this provider has no plan to provide these data in the future, could you tell me how these magic numbers are caught?

Thanks a log! XD