PaintLab/PixelFarm

[INFO] Agg Render Surface + WriteableBitmapEx

prepare opened this issue · 1 comments

On the same AggRender Surface, Now we have another render choice => WriteableBitmapEx (https://github.com/teichgraf/WriteableBitmapEx)

agg_renderquality

(1) agg, (2) WriteableBitmapEx (FastMode, no AA)

Small lions

agg_renderquality2
(1) agg, (2) WriteableBitmapEx (FastMode, no AA)