(Reminder) Province history creation
Closed this issue · 1 comments
IohannesIohannium commented
owner = <tag> # Who is the current owner of the province
controller = <tag> # Who is the current controller of the province
add_core = <tag> # Adds a core for the specified tag
is_city = yes / no # Whether this province is a proper city, i.e. not a colony.
culture = <culture> # The culture of the province
religion = <culture> # The religion of the province
base_tax = <int> # The base tax of the province
base_production = <int> # The base production of the province
base_manpower = <int> # The base manpower of the province
trade_goods = <goods> # The tradegood assigned to this province, from 00_tradegoods.txt
estate = <estate> # Adds this estate to the province
hre = yes / no # Whether this province is in the HRE or not
capital = "<string>" # The capital name to use for the province, otherwise the province name is used as the capital name.
discovered_by = <technology group> # Grants the specified technology group vision of this province
reformation_center = <religion> # Sets this province as a reformation center for the specified religion
unrest = <int> # Adds base unrest
<building> = yes / no # Adds or removes the specified building
# Adds a revolt
revolt = {
type = <rebel type>
size = <int>
leader = <string>
}
# History entry, can contain any of the values above as well as normal province effects
<year>.<month>.<day> = {
<province effects>
}
IohannesIohannium commented
All solved