ParadoxGameConverters/CK2ToEU4

(Reminder) Advisor creation

IohannesIohannium opened this issue · 1 comments

advisor = {
    advisor_id = <id>           # The advisor's unique id
    name = <string>             # The advisor's full name
    location = <province id>    # The province that the advisor is linked to.
    skill = <int>               # The skill of the advisor
    type = <advisortype>        # The type of advisor
    discount = yes              # Whether to apply SCRIPTED_ADVISOR_DISCOUNT defined value to the advisor's monthly cost
    date = <year>.<month>.<day>         # When this advisor starts appearing
    death_date = <year>.<month>.<day>   # When this advisor stops appearing
    culture = <culture>         # The advisor's culture
    religion = <religion>       # The advisor's religion
}