pProjectionMatrix and pFrustumMatrix are swapped in LevelRenderer#renderlevel
Closed this issue · 1 comments
RadonCoding commented
Minecraft version: 1.20.6
Mappings version: 2024.05.01
public void renderLevel(
float pPartialTick,
long pNanoTime,
boolean pRenderBlockOutline,
Camera pCamera,
GameRenderer pGameRenderer,
LightTexture pLightTexture,
Matrix4f pProjectionMatrix,
Matrix4f pFrustrumMatrix
)
pProjectionMatrix is pFrustrumMatrix and pFrustrumMatrix is pProjectionMatrix
RadonCoding commented
i should add that it's not only renderLevel
but also the functions called from renderLevel
such as renderSky
, renderSectionLayer
, and renderClouds