PascalGameDevelopment/SDL2-for-Pascal

TODO: add missing "preciseX" and "preciseY" fields to the "TSDL_MouseWheelEvent" structure

flowCRANE opened this issue · 1 comments

As of version 2.0.18, the SDL_MouseWheelEvent structure contains two additional fields — preciseX and preciseY of type float. These fields are missing from the TSDL_MouseWheelEvent declaration.

Fixed by PR #72. Closed.