PastaOwO/Squidnodes

Normals are flipped. Here's how to fix it

Closed this issue · 1 comments

blender_64vbO24pfJ
Splatoon's normals are flipped on the y axiz. Compared to how blender handles it. I toyed around for an hour, and you can flip the normals by adding this.

I noticed specifically that her eye reflections looked wrong

seems it's only the eyes that are off