Pd2VoidTeam/VoidUI

crashing ater update 186

Kazenin opened this issue · 3 comments



Application has crashed: C++ exception
mods/VoidUI/lua/HudAssaultCorner.lua:115: attempt to index field 'combat' (a nil value)



SCRIPT STACK

new() core/lib/utils/coreclass.lua:35
_create_assault_corner() lib/managers/hudmanagerpd2.lua:716
setup_player_info_hud_pd2() lib/managers/hudmanagerpd2.lua:663
_setup_player_info_hud_pd2() @mods/VoidUI/lua/HudManager.lua:214
setup() 4
setup() lib/managers/hudmanager.lua:328
load_hud() lib/managers/hudmanager.lua:315
init_finalize_original() lib/managers/hudmanager.lua:217
init_finalize() @mods/KillFeed/killfeed.lua:310
init_finalize() lib/setups/gamesetup.lua:668
init_finalize() lib/setups/networkgamesetup.lua:15
core/lib/setups/coresetup.lua:425


-------------------------------

Callstack:

         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     zip_get_name                                        
         payday2_win32_release  (???)     zip_get_name                                        


-------------------------------

Current thread: Main

-------------------------------

System information:
	Application version : 1.92.676.
	CPU : Intel(R) Core(TM)2 Quad CPU Q9400 @ 2.66GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1
	DirectX : 12.0 
	GPU : NVIDIA GeForce GT 640 / nvldumd.dll[24.21.13.9882]
	Language : english
	Memory :     8191MB 52KB
	OS : 6.2.9200 () 0x100-0x1 (64 bits)
	Physics : threaded
	Renderer : DX9 threaded
	Sound : Realtek Semiconductor Corp. (Alto-falantes (Realtek High Definition Audio))


Application has crashed: C++ exception
mods/WolfHUD-master/lua/CustomHUD.lua:1999: attempt to call method 'modify_value' (a nil value)



SCRIPT STACK

new() core/lib/utils/coreclass.lua:35
_build_panel() @mods/WolfHUD-master/lua/CustomHUD.lua:312
init() @mods/WolfHUD-master/lua/CustomHUD.lua:183
new() core/lib/utils/coreclass.lua:35
_create_teammates_panel() @mods/WolfHUD-master/lua/CustomHUD.lua:4114
_setup_player_info_hud_pd2_original() lib/managers/hudmanagerpd2.lua:647
_setup_player_info_hud_pd2_original() @mods/WolfHUD-master/lua/HUDList.lua:113
_setup_player_info_hud_pd2() @mods/WolfHUD-master/lua/DrivingHUD.lua:938
setup() 4
setup() lib/managers/hudmanager.lua:328
load_hud() lib/managers/hudmanager.lua:315
init_finalize() lib/managers/hudmanager.lua:217
init_finalize() lib/setups/gamesetup.lua:668
init_finalize() lib/setups/networkgamesetup.lua:15
core/lib/setups/coresetup.lua:425


-------------------------------

Callstack:

         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     zip_get_name                                        
         payday2_win32_release  (???)     zip_get_name                                        

I'm crashing too

@tankersss try the development brench. It has a bugfix https://github.com/Pd2VoidTeam/VoidUI/tree/Development

A fix seems to have been deployed into our dev branch... Closing this issue !