crashing ater update 186
Kazenin opened this issue · 3 comments
Kazenin commented
Application has crashed: C++ exception
mods/VoidUI/lua/HudAssaultCorner.lua:115: attempt to index field 'combat' (a nil value)
SCRIPT STACK
new() core/lib/utils/coreclass.lua:35
_create_assault_corner() lib/managers/hudmanagerpd2.lua:716
setup_player_info_hud_pd2() lib/managers/hudmanagerpd2.lua:663
_setup_player_info_hud_pd2() @mods/VoidUI/lua/HudManager.lua:214
setup() 4
setup() lib/managers/hudmanager.lua:328
load_hud() lib/managers/hudmanager.lua:315
init_finalize_original() lib/managers/hudmanager.lua:217
init_finalize() @mods/KillFeed/killfeed.lua:310
init_finalize() lib/setups/gamesetup.lua:668
init_finalize() lib/setups/networkgamesetup.lua:15
core/lib/setups/coresetup.lua:425
-------------------------------
Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) zip_get_name
payday2_win32_release (???) zip_get_name
-------------------------------
Current thread: Main
-------------------------------
System information:
Application version : 1.92.676.
CPU : Intel(R) Core(TM)2 Quad CPU Q9400 @ 2.66GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1
DirectX : 12.0
GPU : NVIDIA GeForce GT 640 / nvldumd.dll[24.21.13.9882]
Language : english
Memory : 8191MB 52KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Realtek Semiconductor Corp. (Alto-falantes (Realtek High Definition Audio))
tankersss commented
Application has crashed: C++ exception
mods/WolfHUD-master/lua/CustomHUD.lua:1999: attempt to call method 'modify_value' (a nil value)
SCRIPT STACK
new() core/lib/utils/coreclass.lua:35
_build_panel() @mods/WolfHUD-master/lua/CustomHUD.lua:312
init() @mods/WolfHUD-master/lua/CustomHUD.lua:183
new() core/lib/utils/coreclass.lua:35
_create_teammates_panel() @mods/WolfHUD-master/lua/CustomHUD.lua:4114
_setup_player_info_hud_pd2_original() lib/managers/hudmanagerpd2.lua:647
_setup_player_info_hud_pd2_original() @mods/WolfHUD-master/lua/HUDList.lua:113
_setup_player_info_hud_pd2() @mods/WolfHUD-master/lua/DrivingHUD.lua:938
setup() 4
setup() lib/managers/hudmanager.lua:328
load_hud() lib/managers/hudmanager.lua:315
init_finalize() lib/managers/hudmanager.lua:217
init_finalize() lib/setups/gamesetup.lua:668
init_finalize() lib/setups/networkgamesetup.lua:15
core/lib/setups/coresetup.lua:425
-------------------------------
Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) zip_get_name
payday2_win32_release (???) zip_get_name
I'm crashing too
Kazenin commented
@tankersss try the development brench. It has a bugfix https://github.com/Pd2VoidTeam/VoidUI/tree/Development
fangedhex commented
A fix seems to have been deployed into our dev branch... Closing this issue !