/toaster

3D editor for modelling in pure CSS+HTML; no canvas, no WebGL

Primary LanguageTypeScriptMIT LicenseMIT

🍞 Toaster: Pure CSS 3D Modelling Suite (view site)

Toaster is a 3D editor for modelling in pure HTML + CSS. No WebGL, no canvas.

Special thanks to Paweł Kuna for adding my requested icons to the awesome tabler-icons library!

FAQ

❓ Are there any practical applications for this app?

Nope!

❓ It's really hard to use!

Yup!

❓ Can I export/embed the model I made?

You can save the model as JSON and re-import it for viewing in the app. As for exporting HTML/CSS, not at the moment, but if you want such a feature, you are free to make a pull request!

❓ Didn't Tridiv do this like a decade ago?

Indeed - they were a great inspiration (their UX is still way better than mine!) Toaster has some key improvements over Tridiv:

  • A node-based scene graph with parenting and property inheritence
  • Node instancing, as well as nested instancing
  • Complex solids like spheres, n-sided pyramids, etc. for more complex models
  • A complete set of scale/rotate/translate transforms for each node
  • Toaster is open source!

❓ The performance is terrible!

Yup 🤷. When there's a model loaded, it's slow on Chrome, and pretty much unusable on Safari.