far cry 3 and 4
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Hello not really an issue but i wanted to know if there is a plan to support dxgi/d3d11 in a nearly update? thanks a lot for your job durante it's really a graal for amd user to downsample without hacking reg and other exotic ways. I hope you 'll don't abort gedosato as radeonpro was, if i take radeonpro as ref it 's because i'm dreaming of such features in gedosato as force aa or any driver improvement. Unfortunately i'm not as good to coding as dreaming and ask poor questions in issues section. Pardon my crappy english i stopped school many years ago and i'm not as fluent as i was 6 or 7 years ago.
is gedosato dev still active? nobody to put code or game conf anymore as i see, it's so sad that gpu code won't be a motivation for us to dev it. I cannot dev d3d11 part as i'm not a hardcore coder but i hope somebody can! d3d9 part is good enough now to concentrate on d3d11. So much games need it. And ati/amd users need it too, when gforce users got some other ways to downsample! no answer to my questions i get the sad impression gedosato community is sectarist...the only way to get answer is to be on neogaf forum but, with my gmail and hotmail i can't... writing an answer is such a difficult thing you can't?i was very enthusiast but at that time i hesitate to put gedosato in my garbage as i'm playing much more on d3d11 than in d3d9. and when i play d3d9 titles, enb give me a thousand more options in what i want. ssao and downsample are the only option i'm using gedosato and ssao option is hard to get working. Plus no ingame tweaks other than on/off features. i can dev ui things if you think it's important, but need more dialog with developpers.
The developer, Durante, is still very active with GeDoSaTo. This is just where he marks all of the changes to the codes. I don't think he's that active in the issues section, however you should check his blog, which he updates regularly: http://blog.metaclassofnil.com/
Thanks for your answer. However i check the blog each day and it's not what i qualify regular, it's more monthly or something like that. Also your answer isn't really an answer as i'm asking about dx11 dev... but thanks a lot.