Phantomsmedia/Wavelength

Post-Mission AAR System

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This is something I've wanted for a long time. Obviously a feature request. I may look into starting development of this, though my immediate reaction is that it's slightly above my level of knowledge.

Base functionality should be a .dll which takes data on units in a mission (getPos unit, getDir unit, side unit, typeOf unit, name unit, isPlayer unit, for example) and exports it to some sort of structured (probably .csv) file on the dedi. Then a secondary code portion which is run as a "viewer" which can read this data back from the .csv and display that in-game after session. Additional functionalities could be projectile tracing or advanced statistics tracking.

See ShackTac example: https://gfycat.com/DimwittedSlimyAssassinbug