Picoseconds/sanctuary

AI objects

cklasacrcez opened this issue · 8 comments

I do not see the logic responsible for intelligent AI objects such as Wolfs or Cows which interact with player or I may be wrong so correct me. I would try to implement it.

Yes, we do not currently have animals. You are welcome to create a PR to try and implement them. A good start would be in bundle.js, which has complete (pseudo-)server code for animals.

@Flappy6969 have you made any progress on your implementation?

busy playing LoL (League of Legends) XD

For now I have written an algorithm for turrets, water, respawn packet for bulls, wolfs etc, and I have improved the arrows

Are you making correct commit messages with commitzen for every change?

any more progress on this?

I have an experimental patch, I'll add it to a new branch