Linux game memory editing API, written in C. This project is mainly for memory editing of singleplayer video games, but it can be used on any software under Unix.
The objective of this project is to open the world of external memory editing utilities under Linux.
- Download the binaries from here: https://github.com/PierreLeGuen/LinuxMemory/releases
- Unzip the release in your project
- Finally include
"LinuxMemory.h"
Make sure you have cmake
(and make) prior to build.
- Clone the repo
- Run
cmake .
- Build with
make
- You should see the folder
LinuxMemoryAPI
appears at the root of the project. - Copy paste this folder to your project and include
"LinuxMemory.h"
See inside the examples. For now, only one simple external hack can be found, for the game assault cube.