No-op animations ignore delay
PimCoumans opened this issue · 0 comments
PimCoumans commented
Issue
When no actual value is changed in an animation, the delay leading up to that animation is ignored as well considering nothing actually needs to animate.
Proposed solution
- Add test to confirm specific issue
- Make sure actual animation has taken place (no good idea how yet), use
DispatchQueue.asyncAfter()
when delay needs to be manually added