PistonDevelopers/conrod

OpenGL ES: "unable to generate a triangle primitive because there are less than 3 vertices"

Closed this issue · 0 comments

jbg commented

This was previously reported as part of issue #884. It still occurs when using OpenGL ES on Android.

I am not experienced with GL, but I was able to fix the issue by making sure that the previous command is not pushed if there are no vertices. See jbg@cfab936