PistonDevelopers/glfw_window

GameWindowGLFW doesn't set context version

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opengl_graphics::Gl uses GLSL 3.3 shaders, which don't work without a GL 3.3 context. However, GameWindowGLFW::new() doesn't have a context version hint, which means that it won't work if the default context returned from the driver is less than 3.3.