PixelRick/CyberpunkSaveEditor

System Crash While Loading File

UjwalReddy267 opened this issue ยท 10 comments

Whole OS crashes when loading a save file. Cyberpunk Version 1.6. Windows 11.

Ehh, weird, a crashing app shouldn't crash the OS.
I have to update some stuff anyway for 1.6, but it's rush time at work so dunno when I'll do it :/

Having this issue as well, also crashes my entire PC when loading file. Memory usage goes to maximum, then black screen, then forced to hard reset PC. I'm only on Windows 10 64 bit though, not Windows 11.

Ehh, weird, a crashing app shouldn't crash the OS. I have to update some stuff anyway for 1.6, but it's rush time at work so dunno when I'll do it :/

I hope you can take some time to update. 1.6 needs you

Having this issue as well, also crashes my entire PC when loading file. Memory usage goes to maximum, then black screen, then forced to hard reset PC. I'm only on Windows 10 64 bit though, not Windows 11.

Same thing happens to me. However, this does not happen for an early game file

I see this notification when I open the save file: could't load node_t ScriptableSystemsContainer
reason:CObject::serialize_in: serial fild clothingVisualsInfo has different type (array:game SSlotVisualInfo) than bp's (array:gameSSlotVisualInfo)

Ehh, weird, a crashing app shouldn't crash the OS. I have to update some stuff anyway for 1.6, but it's rush time at work so dunno when I'll do it :/

Please update it at your convenience.๐Ÿ˜ญ๐Ÿ˜ญ๐Ÿ˜ญ

is powerful tool,please upgrade with 1.6

Thanks for your work, waiting the update with patience :D

I updated the script types and identified the crash reason:
image
Looks like they modified their Item serializer so I have a bit of reversing to do to fix it (they are not serialized the same way as the script-types). I am starting now and then little break between 12 and 14 UTC. I will keep you updated if I stumble across other problems, otherwise it should be manageable to push a release in the evening.

Fixed and published: Release v0.6.0-alpha.1
Thanks for your support, and sorry for the late update.