PixieEngine/PixieDust

Using Cameras with GameStates Edit

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It is still harder to get started with the camera than I would like.

A gotcha I ran into today was that each game state has a different camera, and the tilemap created a new game state, clearing out the camera I expected to exist.

Also, the t90 following value needs to be updated to work with the new update step changes.

Migrated from STRd6/pixieengine.com#240