PlumCantaloupe/circlesxr
A work-in-progress framework that aims to bring together multi-user XR experiences in learning using WebXR.
JavaScriptMIT
Issues
- 0
Add control station floor label
#102 opened - 0
Add control station floor label
#101 opened - 0
Add portal that leads to hub world
#100 opened - 0
Add portal that leads to hub world
#99 opened - 0
Add circles-checkpoints for mobility
#97 opened - 0
Asset sizes are too large
#96 opened - 0
Investigate no floor collision on Quest
#95 opened - 0
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Add circles-checkpoints for mobility
#93 opened - 0
Rescale existing assets
#91 opened - 1
Create confetti model
#90 opened - 1
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Look into how we can easily switch between various asset sizes, depending on device, or an API call
#86 opened - 0
Create "portal" component
#85 opened - 0
Add set-dressing
#83 opened - 0
Add shoot-and-drop indicators
#82 opened - 0
Create shoot-and-drop control panel
#81 opened - 0
Create canon
#80 opened - 0
Re-export coloured props
#79 opened - 0
Create shoot and drop world
#78 opened - 0
Add box colliders to scene objects
#77 opened - 2
Fix mass labels not working on ground
#76 opened - 0
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- 1
Fix scale of objects
#72 opened - 1
- 1
Create ability to swap objects
#70 opened - 1
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Implement style changes
#68 opened - 0
Model 'heavy' physics object
#67 opened - 0
Model 'medium' physics object
#66 opened - 0
Model 'light' physics object
#65 opened - 0
Make physics objects networked
#64 opened - 0
Create "Physics hub world"
#63 opened - 0
Create "Free Fall" world
#62 opened - 0
Create "Shoot and Drop" world
#61 opened - 0
Create "Shoot the monkey" world
#60 opened - 0
Create first card
#59 opened - 0
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- 1
Move mouth with basic audio FFT
#53 opened - 1
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Need to clean up Circles' components
#50 opened - 1
Need to update Documentation
#49 opened - 1
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