PrismarineJS/prismarine-provider-anvil

Chunk Y position

codingMASTER398 opened this issue · 1 comments

hey there!
In the documentation and program, you can only load chunks by x and z position.
In minecraft though, this is a different case.
Screenshot from 2021-04-25 10-36-13
And, when you go a bit lower,
Screenshot from 2021-04-25 10-37-06
An entirely different chunk.
Screenshot from 2021-04-25 10-38-36
How can I load a chunk using the Y position also, or do I have to multiply and do math or some shit to make the y position relative?