Players can turn campfires on and off even if the campfire is in a protected region
ZakFahey opened this issue · 4 comments
- TShock version: a fork - https://github.com/Killia0/TShock. I have not yet tested it on a vanilla build of TShock, but I assume that it would happen similarly
- TShock build number (if known): N/A
Reproduction steps (if applicable)?
- Place a campfire inside a protected region
- As a non-privileged user, try to switch the campfire on or off
Any stack traces or error messages (if known)?
No
Any screenshots?
N/A
Any log messages from files that end in .log
or .txt
? What are the last 100 log messages from the server console?
Debug: GetDataHandlers / HandlePlayerBuffList handled event and sent data t e s t
Debug: GetDataHandlers / HandlePlayerBuffList handled event and sent data t e s t
Debug: GetDataHandlers / HandlePlayerBuffList handled event and sent data t e s t
Debug: GetDataHandlers / HandlePlayerBuffList handled event and sent data t e s t
Debug: GetDataHandlers / HandlePlayerBuffList handled event and sent data t e s t
Debug: GetDataHandlers / HandlePlayerBuffList handled event and sent data t e s t
Debug: GetDataHandlers / HandlePlayerBuffList handled event and sent data t e s t
Debug: GetDataHandlers / HandlePlayerBuffList handled event and sent data t e s t
Debug: GetDataHandlers / HandlePlayerBuffList handled event and sent data t e s t
reload
This is the logs I captured, but the player "t e s t" was not setting the campfire. I didn't see any logs that were logged that were actually relevant to the problem.
What plugins and what versions of those plugins are you running?
For all plugins, I have the latest version
- The internal Penguin Games plugins
- BindTools
- EssentialsPlus
- FakeProvider
- Configurations
- GhostPlayers
- InvSee
- RegionVision
- SmartRegions
- SSCManager
- TUI
- WorldEdit (Anzhelika fork)
If I didn't provide any logs this issue, please close my issue immediately. I'm sorry for the inconvenience.
Can you try leave the server and re-join to see if it's actually toggled?
Yes, it stays toggled when you leave and rejoin the server.
Unable to reproduce. I tested the spawn and a protected region, and both were rejected as expected. Are you sure the region is protected and the player has no privilege?
@ZakFahey please test it on this server program before creating an issue on this repository... make a issue on the FORK