Signature addition/support request
umlka opened this issue · 1 comments
/* nav_update_lighting(const CCommand ) /
"nav_update_lighting"
{
"library" "server"
"linux" "@_ZL19nav_update_lightingRK8CCommand"
"windows" "\x55\x8B\xEC\x8B\x45\x08\x57\x33\xFF\x83\x38\x02"
}
/ CNavArea::SpliceEdit(CNavArea) /
"CNavArea::SpliceEdit"
{
"library" "server"
"linux" "@ZN8CNavArea10SpliceEditEPS"
"windows" "\x55\x8B\xEC\x83\xEC\x38\x53\x8B\x5D\x08\xF3\x0F\x10\x6B\x10"
}
/ IsAreaConnectedToNonCheckpointArea(TerrorNavArea *) */
"IsAreaConnectedToNonCheckpointArea"
{
"library" "server"
"linux" "@_Z34IsAreaConnectedToNonCheckpointAreaP13TerrorNavArea"
}
Okay, I added these to the lists.
FYI, the "IsAreaConnectedToNonCheckpointArea" function is only supported in L4D2 since it's never called/referenced anywhere in L4D1. The other two functions are supported in both games.
Thanks for the Windows signatures. They helped me locate the functions faster.