QDYD-max's Stars
wlgys8/URPLearn
A project used for learning Unity Universal Render Pipeline
QianMo/PBR-White-Paper
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
JX-Master/Luna-Engine-0.6
The Luna Engine v0.6 Source Code.
qiao/PathFinding.js
A comprehensive path-finding library for grid based games
QianMo/Real-Time-Rendering-3rd-CN-Summary-Ebook
:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
starwing/lua-protobuf
A Lua module to work with Google protobuf
wuxiongbin/XIL
使用ILRuntime实现的类似XLUA功能的Unity3D下热修复BUG的解决方案
sploreg/goap
Goal Oriented Action Planning AI in Unity
Tianji95/effective-cpp-note
Note Of Effective C++ 、More Effective C++ And Effective Modern C++
CnTransGroup/EffectiveModernCppChinese
《Effective Modern C++》- 完成翻译
ColinLeung-NiloCat/UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP