QW-Group/ezquake-source

BUG: blood particles broken with fog

dsvensson opened this issue · 2 comments

Just like particle trails in #693, blood particles are broken as well. These are slightly different than other particles, so separate issue.

Heavy fog, fov 10, e1m1,

image

Unlike #693 where particles were completely blended away (?), here the blending issue is in the other direction where the transparent parts are kept. The behavior is the same before/after PR #729.

Fixed with #729