BUG: default_fov is reported to be broken
se-sss opened this issue · 0 comments
se-sss commented
It looks like default_fov functionality is broken at least for regular TF mode.
This functionality was working following:
User prefer some fov. Let it be 105 for example.
To play TF he sets fov and default _fov variables.
When player affected by concussion grenade server sends command to set fov 120.
After a while concussion effect ends and server sends command "fov 90".
The idea of default_fov variable was that when player receives "fov 90" actual effect it to set fov to 105 ( value of default_fov in example )
Currently behaviour is completely weird.
Steps to reproduce the behavior (all steps done with console without server):
- Connect to server and set fov and default_fov to 105'
- Change fov to 110
- check current value of default_fov
( just type /default_fov)
It is 110. Broken!
Expected is 105 - Now enter:
/fov 90
Expected final result:
default_fov and actual fov must be 105'