QW-Group/ezquake-source

BUG: glitchy text in the console

Closed this issue · 3 comments

ezQuake version: since 3.6.3 (possibly earlier - haven't tested)

OS/device including version:
arch linux 6.6.7-arch1-1, xorg
gpu: amd rx 6600 xt
driver: amdgpu
renderer: happens on both

Describe the bug
random lines appear mainly in the console but also sometimes randomly on-screen while in-game
does not happen on a clean config, i will try to find the broken cvar later

To Reproduce

  1. use the attached config
  2. launch ezquake
  3. open console and see glitchy text

Screenshots
ezquake004
ezquake005
config.txt

Additional context
does not happen on windows, and did not happen on linux before so i assume an updated driver/something caused this

fiddling with various renderer options like vid_framebuffer you can minimize the effects, but there's always some little thing broken here or there randomly, the only way to completely mitigate it is to run everything through zink, which is an acceptable stop-gap solution until a mesa developer takes a look at it:

export MESA_LOADER_DRIVER_OVERRIDE=zink

closing this out as it's now been fixed in mesa main (see above ticket)