Bug with elapsed time
Closed this issue · 5 comments
Klemmbaustein commented
When the game is launched, the elapsed time will be around 17 hours, before it's reset to 0 when finally loading into the main menu.
ASpoonPlaysGames commented
I also have this issue
catornot commented
yeah, it doesn't overwrite everything when the activity starts so stuff might be carried over from previous activities ig
NorthstarDiscordRPC/src/lib.rs
Line 50 in 46d073a
GeckoEidechse commented
Shouldn't the fix be as "simple" as just sending zeroes for initial data?
GeckoEidechse commented
Apparently this is fixed in v3 according to @catornot