REDxEYE/SourceIO

Add-On cant be activated

Kubyszynsiuu opened this issue · 6 comments

Traceback (most recent call last):
File "C:\Program Files (x86)\Steam\steamapps\common\Blender\4.1\scripts\modules\addon_utils.py", line 376, in enable
mod = importlib.import_module(module_name)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "C:\Program Files (x86)\Steam\steamapps\common\Blender\4.1\python\Lib\importlib_init_.py", line 126, in import_module
return _bootstrap._gcd_import(name[level:], package, level)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "", line 1204, in _gcd_import
File "", line 1176, in _find_and_load
File "", line 1147, in _find_and_load_unlocked
File "", line 690, in _load_unlocked
File "", line 940, in exec_module
File "", line 241, in call_with_frames_removed
File "C:\Users\xxxx\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\SourceIO-master_init
.py", line 26, in
from SourceIO.blender_bindings.bindings import register, unregister
File "C:\Users\xxxx\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\SourceIO-master\blender_bindings\bindings.py", line 9, in
from .operators.flex_operators import SourceIO_PG_FlexController
File "C:\Users\xxxx\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\SourceIO-master\blender_bindings\operators\flex_operators.py", line 5, in
from .shared_operators import UITools
File "C:\Users\xxxx\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\SourceIO-master\blender_bindings\operators\shared_operators.py", line 12, in
from .import_settings_base import ModelOptions
File "C:\Users\xxxx\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\SourceIO-master\blender_bindings\operators\import_settings_base.py", line 4, in
from ...library.utils.math_utilities import SOURCE1_HAMMER_UNIT_TO_METERS
ModuleNotFoundError: No module named 'SourceIO.library.utils'

It seems that it need to be fixed with last Blender release (4.1). Until this can be solved I suggest work with Blender 3.6 LTS (https://www.blender.org/download/releases/3-6/),

Addon perfectly works on blender 4.0-4.2. This user had a weird problem that I cannot reproduce myself

This issue happens to me whenever I trying to activate the addon:

Selection_001

System info:

====================================
= Blender 4.1.1 System Information =
====================================


Blender:
====================================

version: 4.1.1, branch: makepkg (modified), commit date: 2024-04-15 15:11, hash: e1743a0317bc, type: Release
build date: 2024-04-23, 18:50:37
platform: 'Linux-6.9.1-arch1-1-x86_64-with-glibc2.39'
binary path: '/usr/bin/blender'
build cflags:  -Wall -Werror=implicit-function-declaration -Wstrict-prototypes -Werror=return-type -Werror=vla -Wmissing-prototypes -Wno-char-subscripts -Wno-unknown-pragmas -Wpointer-arith -Wunused-parameter -Wwrite-strings -Wlogical-op -Wundef -Winit-self -Wmissing-include-dirs -Wno-div-by-zero -Wtype-limits -Wformat-signedness -Wrestrict -Wno-stringop-overread -Wno-stringop-overflow -Wnonnull -Wabsolute-value -Wuninitialized -Wredundant-decls -Wshadow -Wimplicit-fallthrough=5 -Wno-error=unused-but-set-variable -march=x86-64 -mtune=generic -O2 -pipe -fno-plt -fexceptions         -Wp,-D_FORTIFY_SOURCE=2 -Wformat -Werror=format-security         -fstack-clash-protection -fcf-protection -g -ffile-prefix-map=/build/blender/src=/usr/src/debug/blender -fopenmp -std=gnu11 -msse -pipe -fPIC -funsigned-char -fno-strict-aliasing -ffp-contract=off -msse2  
build cxxflags:  -Wuninitialized -Wredundant-decls -Wall -Wno-invalid-offsetof -Wno-sign-compare -Wlogical-op -Winit-self -Wmissing-include-dirs -Wno-div-by-zero -Wtype-limits -Werror=return-type -Wno-char-subscripts -Wno-unknown-pragmas -Wpointer-arith -Wunused-parameter -Wwrite-strings -Wundef -Wcomma-subscript -Wformat-signedness -Wrestrict -Wno-suggest-override -Wuninitialized -Wno-stringop-overread -Wno-stringop-overflow -Wimplicit-fallthrough=5 -Wundef -Wmissing-declarations -march=x86-64 -mtune=generic -O2 -pipe -fno-plt -fexceptions         -Wp,-D_FORTIFY_SOURCE=2 -Wformat -Werror=format-security         -fstack-clash-protection -fcf-protection  -g -ffile-prefix-map=/build/blender/src=/usr/src/debug/blender -fopenmp -msse -pipe -fPIC -funsigned-char -fno-strict-aliasing -ffp-contract=off -msse2  
build linkflags:  -Wl,--version-script='/build/blender/src/blender/source/creator/symbols_unix.map' -latomic
build system: CMake
windowing environment: 'X11'

Python:
====================================

version: 3.12.3 (main, Apr 23 2024, 09:16:07) [GCC 13.2.1 20240417]
file system encoding: utf-8:surrogateescape
paths:
	'/usr/share/blender/4.1/scripts/startup'
	'/usr/share/blender/4.1/scripts/modules'
	'/usr/lib/python312.zip'
	'/usr/lib/python3.12'
	'/usr/lib/python3.12/lib-dynload'
	'/home/rotter/.local/lib/python3.12/site-packages'
	'/usr/lib/python3.12/site-packages'
	'/usr/share/blender/4.1/scripts/freestyle/modules'
	'/usr/share/blender/4.1/scripts/addons/modules'
	'/home/rotter/.config/blender/4.1/scripts/addons/modules'
	'/usr/share/blender/4.1/scripts/addons'
	'/home/rotter/.config/blender/4.1/scripts/addons'
	'/usr/share/blender/4.1/scripts/addons_contrib'

Python (External Binary):
====================================

binary path: '/usr/bin/python3.12'
version: Python 3.12.3

Directories:
====================================

scripts:
	'/usr/share/blender/4.1/scripts'
	'/home/rotter/.config/blender/4.1/scripts'
user scripts: '/home/rotter/.config/blender/4.1/scripts'
pref scripts:
datafiles: '/home/rotter/.config/blender/4.1/datafiles'
config: '/home/rotter/.config/blender/4.1/config'
scripts: '/home/rotter/.config/blender/4.1/scripts'
autosave: '/home/rotter/.config/blender/4.1/autosave'
tempdir: '/tmp/blender_SWwrM9/'

FFmpeg:
====================================

avcodec:   '60, 31, 102'
avdevice:  '60,  3, 100'
avformat:  '60, 16, 100'
avutil:    '58, 29, 100'
swscale:   ' 7,  5, 100'

SDL:
====================================

Version: 2.30.3
Loading method: dynamically loaded by Blender (WITH_SDL_DYNLOAD=ON)

Other Libraries:
====================================

OpenColorIO:  2,  3,  2
OpenImageIO:  2,  5, 10
OpenShadingLanguage:  1, 13,  8
OpenSubdiv:  3,  6,  0
OpenVDB: 11,  0,  0
Alembic:  1,  8,  6
USD:  0, 24,  3

GPU:
====================================

renderer:	'NVIDIA GeForce RTX 2060/PCIe/SSE2'
vendor:		'NVIDIA Corporation'
version:	'4.6.0 NVIDIA 550.78'
device type:	'NVIDIA'
backend type:	'OPENGL'
extensions:
	GL_AMD_multi_draw_indirect
	GL_AMD_seamless_cubemap_per_texture
	GL_AMD_vertex_shader_layer
	GL_AMD_vertex_shader_viewport_index
	GL_ARB_ES2_compatibility
	GL_ARB_ES3_1_compatibility
	GL_ARB_ES3_2_compatibility
	GL_ARB_ES3_compatibility
	GL_ARB_arrays_of_arrays
	GL_ARB_base_instance
	GL_ARB_bindless_texture
	GL_ARB_blend_func_extended
	GL_ARB_buffer_storage
	GL_ARB_clear_buffer_object
	GL_ARB_clear_texture
	GL_ARB_clip_control
	GL_ARB_color_buffer_float
	GL_ARB_compressed_texture_pixel_storage
	GL_ARB_compute_shader
	GL_ARB_compute_variable_group_size
	GL_ARB_conditional_render_inverted
	GL_ARB_conservative_depth
	GL_ARB_copy_buffer
	GL_ARB_copy_image
	GL_ARB_cull_distance
	GL_ARB_debug_output
	GL_ARB_depth_buffer_float
	GL_ARB_depth_clamp
	GL_ARB_depth_texture
	GL_ARB_derivative_control
	GL_ARB_direct_state_access
	GL_ARB_draw_buffers
	GL_ARB_draw_buffers_blend
	GL_ARB_draw_elements_base_vertex
	GL_ARB_draw_indirect
	GL_ARB_draw_instanced
	GL_ARB_enhanced_layouts
	GL_ARB_explicit_attrib_location
	GL_ARB_explicit_uniform_location
	GL_ARB_fragment_coord_conventions
	GL_ARB_fragment_layer_viewport
	GL_ARB_fragment_program
	GL_ARB_fragment_program_shadow
	GL_ARB_fragment_shader
	GL_ARB_fragment_shader_interlock
	GL_ARB_framebuffer_no_attachments
	GL_ARB_framebuffer_object
	GL_ARB_framebuffer_sRGB
	GL_ARB_geometry_shader4
	GL_ARB_get_program_binary
	GL_ARB_get_texture_sub_image
	GL_ARB_gl_spirv
	GL_ARB_gpu_shader5
	GL_ARB_gpu_shader_fp64
	GL_ARB_gpu_shader_int64
	GL_ARB_half_float_pixel
	GL_ARB_half_float_vertex
	GL_ARB_imaging
	GL_ARB_indirect_parameters
	GL_ARB_instanced_arrays
	GL_ARB_internalformat_query
	GL_ARB_internalformat_query2
	GL_ARB_invalidate_subdata
	GL_ARB_map_buffer_alignment
	GL_ARB_map_buffer_range
	GL_ARB_multi_bind
	GL_ARB_multi_draw_indirect
	GL_ARB_multisample
	GL_ARB_multitexture
	GL_ARB_occlusion_query
	GL_ARB_occlusion_query2
	GL_ARB_parallel_shader_compile
	GL_ARB_pipeline_statistics_query
	GL_ARB_pixel_buffer_object
	GL_ARB_point_parameters
	GL_ARB_point_sprite
	GL_ARB_polygon_offset_clamp
	GL_ARB_post_depth_coverage
	GL_ARB_program_interface_query
	GL_ARB_provoking_vertex
	GL_ARB_query_buffer_object
	GL_ARB_robust_buffer_access_behavior
	GL_ARB_robustness
	GL_ARB_sample_locations
	GL_ARB_sample_shading
	GL_ARB_sampler_objects
	GL_ARB_seamless_cube_map
	GL_ARB_seamless_cubemap_per_texture
	GL_ARB_separate_shader_objects
	GL_ARB_shader_atomic_counter_ops
	GL_ARB_shader_atomic_counters
	GL_ARB_shader_ballot
	GL_ARB_shader_bit_encoding
	GL_ARB_shader_clock
	GL_ARB_shader_draw_parameters
	GL_ARB_shader_group_vote
	GL_ARB_shader_image_load_store
	GL_ARB_shader_image_size
	GL_ARB_shader_objects
	GL_ARB_shader_precision
	GL_ARB_shader_storage_buffer_object
	GL_ARB_shader_subroutine
	GL_ARB_shader_texture_image_samples
	GL_ARB_shader_texture_lod
	GL_ARB_shader_viewport_layer_array
	GL_ARB_shading_language_100
	GL_ARB_shading_language_420pack
	GL_ARB_shading_language_include
	GL_ARB_shading_language_packing
	GL_ARB_shadow
	GL_ARB_sparse_buffer
	GL_ARB_sparse_texture
	GL_ARB_sparse_texture2
	GL_ARB_sparse_texture_clamp
	GL_ARB_spirv_extensions
	GL_ARB_stencil_texturing
	GL_ARB_sync
	GL_ARB_tessellation_shader
	GL_ARB_texture_barrier
	GL_ARB_texture_border_clamp
	GL_ARB_texture_buffer_object
	GL_ARB_texture_buffer_object_rgb32
	GL_ARB_texture_buffer_range
	GL_ARB_texture_compression
	GL_ARB_texture_compression_bptc
	GL_ARB_texture_compression_rgtc
	GL_ARB_texture_cube_map
	GL_ARB_texture_cube_map_array
	GL_ARB_texture_env_add
	GL_ARB_texture_env_combine
	GL_ARB_texture_env_crossbar
	GL_ARB_texture_env_dot3
	GL_ARB_texture_filter_anisotropic
	GL_ARB_texture_filter_minmax
	GL_ARB_texture_float
	GL_ARB_texture_gather
	GL_ARB_texture_mirror_clamp_to_edge
	GL_ARB_texture_mirrored_repeat
	GL_ARB_texture_multisample
	GL_ARB_texture_non_power_of_two
	GL_ARB_texture_query_levels
	GL_ARB_texture_query_lod
	GL_ARB_texture_rectangle
	GL_ARB_texture_rg
	GL_ARB_texture_rgb10_a2ui
	GL_ARB_texture_stencil8
	GL_ARB_texture_storage
	GL_ARB_texture_storage_multisample
	GL_ARB_texture_swizzle
	GL_ARB_texture_view
	GL_ARB_timer_query
	GL_ARB_transform_feedback2
	GL_ARB_transform_feedback3
	GL_ARB_transform_feedback_instanced
	GL_ARB_transform_feedback_overflow_query
	GL_ARB_transpose_matrix
	GL_ARB_uniform_buffer_object
	GL_ARB_vertex_array_bgra
	GL_ARB_vertex_array_object
	GL_ARB_vertex_attrib_64bit
	GL_ARB_vertex_attrib_binding
	GL_ARB_vertex_buffer_object
	GL_ARB_vertex_program
	GL_ARB_vertex_shader
	GL_ARB_vertex_type_10f_11f_11f_rev
	GL_ARB_vertex_type_2_10_10_10_rev
	GL_ARB_viewport_array
	GL_ARB_window_pos
	GL_ATI_draw_buffers
	GL_ATI_texture_float
	GL_ATI_texture_mirror_once
	GL_EXTX_framebuffer_mixed_formats
	GL_EXT_Cg_shader
	GL_EXT_abgr
	GL_EXT_bgra
	GL_EXT_bindable_uniform
	GL_EXT_blend_color
	GL_EXT_blend_equation_separate
	GL_EXT_blend_func_separate
	GL_EXT_blend_minmax
	GL_EXT_blend_subtract
	GL_EXT_compiled_vertex_array
	GL_EXT_depth_bounds_test
	GL_EXT_direct_state_access
	GL_EXT_draw_buffers2
	GL_EXT_draw_instanced
	GL_EXT_draw_range_elements
	GL_EXT_fog_coord
	GL_EXT_framebuffer_blit
	GL_EXT_framebuffer_multisample
	GL_EXT_framebuffer_multisample_blit_scaled
	GL_EXT_framebuffer_object
	GL_EXT_framebuffer_sRGB
	GL_EXT_geometry_shader4
	GL_EXT_gpu_program_parameters
	GL_EXT_gpu_shader4
	GL_EXT_import_sync_object
	GL_EXT_memory_object
	GL_EXT_memory_object_fd
	GL_EXT_multi_draw_arrays
	GL_EXT_multiview_texture_multisample
	GL_EXT_multiview_timer_query
	GL_EXT_packed_depth_stencil
	GL_EXT_packed_float
	GL_EXT_packed_pixels
	GL_EXT_pixel_buffer_object
	GL_EXT_point_parameters
	GL_EXT_polygon_offset_clamp
	GL_EXT_post_depth_coverage
	GL_EXT_provoking_vertex
	GL_EXT_raster_multisample
	GL_EXT_rescale_normal
	GL_EXT_secondary_color
	GL_EXT_semaphore
	GL_EXT_semaphore_fd
	GL_EXT_separate_shader_objects
	GL_EXT_separate_specular_color
	GL_EXT_shader_image_load_formatted
	GL_EXT_shader_image_load_store
	GL_EXT_shader_integer_mix
	GL_EXT_shadow_funcs
	GL_EXT_sparse_texture2
	GL_EXT_stencil_two_side
	GL_EXT_stencil_wrap
	GL_EXT_texture3D
	GL_EXT_texture_array
	GL_EXT_texture_buffer_object
	GL_EXT_texture_compression_dxt1
	GL_EXT_texture_compression_latc
	GL_EXT_texture_compression_rgtc
	GL_EXT_texture_compression_s3tc
	GL_EXT_texture_cube_map
	GL_EXT_texture_edge_clamp
	GL_EXT_texture_env_add
	GL_EXT_texture_env_combine
	GL_EXT_texture_env_dot3
	GL_EXT_texture_filter_anisotropic
	GL_EXT_texture_filter_minmax
	GL_EXT_texture_integer
	GL_EXT_texture_lod
	GL_EXT_texture_lod_bias
	GL_EXT_texture_mirror_clamp
	GL_EXT_texture_object
	GL_EXT_texture_sRGB
	GL_EXT_texture_sRGB_R8
	GL_EXT_texture_sRGB_decode
	GL_EXT_texture_shadow_lod
	GL_EXT_texture_shared_exponent
	GL_EXT_texture_storage
	GL_EXT_texture_swizzle
	GL_EXT_timer_query
	GL_EXT_transform_feedback2
	GL_EXT_vertex_array
	GL_EXT_vertex_array_bgra
	GL_EXT_vertex_attrib_64bit
	GL_EXT_window_rectangles
	GL_EXT_x11_sync_object
	GL_IBM_rasterpos_clip
	GL_IBM_texture_mirrored_repeat
	GL_KHR_blend_equation_advanced
	GL_KHR_blend_equation_advanced_coherent
	GL_KHR_context_flush_control
	GL_KHR_debug
	GL_KHR_no_error
	GL_KHR_parallel_shader_compile
	GL_KHR_robust_buffer_access_behavior
	GL_KHR_robustness
	GL_KHR_shader_subgroup
	GL_KTX_buffer_region
	GL_NVX_blend_equation_advanced_multi_draw_buffers
	GL_NVX_conditional_render
	GL_NVX_gpu_memory_info
	GL_NVX_nvenc_interop
	GL_NVX_progress_fence
	GL_NV_ES1_1_compatibility
	GL_NV_ES3_1_compatibility
	GL_NV_alpha_to_coverage_dither_control
	GL_NV_bindless_multi_draw_indirect
	GL_NV_bindless_multi_draw_indirect_count
	GL_NV_bindless_texture
	GL_NV_blend_equation_advanced
	GL_NV_blend_equation_advanced_coherent
	GL_NV_blend_minmax_factor
	GL_NV_blend_square
	GL_NV_clip_space_w_scaling
	GL_NV_command_list
	GL_NV_compute_program5
	GL_NV_compute_shader_derivatives
	GL_NV_conditional_render
	GL_NV_conservative_raster
	GL_NV_conservative_raster_dilate
	GL_NV_conservative_raster_pre_snap
	GL_NV_conservative_raster_pre_snap_triangles
	GL_NV_conservative_raster_underestimation
	GL_NV_copy_depth_to_color
	GL_NV_copy_image
	GL_NV_depth_buffer_float
	GL_NV_depth_clamp
	GL_NV_draw_texture
	GL_NV_draw_vulkan_image
	GL_NV_explicit_multisample
	GL_NV_feature_query
	GL_NV_fence
	GL_NV_fill_rectangle
	GL_NV_float_buffer
	GL_NV_fog_distance
	GL_NV_fragment_coverage_to_color
	GL_NV_fragment_program
	GL_NV_fragment_program2
	GL_NV_fragment_program_option
	GL_NV_fragment_shader_barycentric
	GL_NV_fragment_shader_interlock
	GL_NV_framebuffer_mixed_samples
	GL_NV_framebuffer_multisample_coverage
	GL_NV_geometry_shader4
	GL_NV_geometry_shader_passthrough
	GL_NV_gpu_multicast
	GL_NV_gpu_program4
	GL_NV_gpu_program4_1
	GL_NV_gpu_program5
	GL_NV_gpu_program5_mem_extended
	GL_NV_gpu_program_fp64
	GL_NV_gpu_shader5
	GL_NV_half_float
	GL_NV_internalformat_sample_query
	GL_NV_light_max_exponent
	GL_NV_memory_attachment
	GL_NV_memory_object_sparse
	GL_NV_mesh_shader
	GL_NV_multisample_coverage
	GL_NV_multisample_filter_hint
	GL_NV_occlusion_query
	GL_NV_packed_depth_stencil
	GL_NV_parameter_buffer_object
	GL_NV_parameter_buffer_object2
	GL_NV_path_rendering
	GL_NV_path_rendering_shared_edge
	GL_NV_pixel_data_range
	GL_NV_point_sprite
	GL_NV_primitive_restart
	GL_NV_query_resource
	GL_NV_query_resource_tag
	GL_NV_register_combiners
	GL_NV_register_combiners2
	GL_NV_representative_fragment_test
	GL_NV_robustness_video_memory_purge
	GL_NV_sample_locations
	GL_NV_sample_mask_override_coverage
	GL_NV_scissor_exclusive
	GL_NV_shader_atomic_counters
	GL_NV_shader_atomic_float
	GL_NV_shader_atomic_float64
	GL_NV_shader_atomic_fp16_vector
	GL_NV_shader_atomic_int64
	GL_NV_shader_buffer_load
	GL_NV_shader_storage_buffer_object
	GL_NV_shader_subgroup_partitioned
	GL_NV_shader_texture_footprint
	GL_NV_shader_thread_group
	GL_NV_shader_thread_shuffle
	GL_NV_shading_rate_image
	GL_NV_stereo_view_rendering
	GL_NV_texgen_reflection
	GL_NV_texture_barrier
	GL_NV_texture_compression_vtc
	GL_NV_texture_env_combine4
	GL_NV_texture_multisample
	GL_NV_texture_rectangle
	GL_NV_texture_rectangle_compressed
	GL_NV_texture_shader
	GL_NV_texture_shader2
	GL_NV_texture_shader3
	GL_NV_timeline_semaphore
	GL_NV_transform_feedback
	GL_NV_transform_feedback2
	GL_NV_uniform_buffer_std430_layout
	GL_NV_uniform_buffer_unified_memory
	GL_NV_vdpau_interop
	GL_NV_vdpau_interop2
	GL_NV_vertex_array_range
	GL_NV_vertex_array_range2
	GL_NV_vertex_attrib_integer_64bit
	GL_NV_vertex_buffer_unified_memory
	GL_NV_vertex_program
	GL_NV_vertex_program1_1
	GL_NV_vertex_program2
	GL_NV_vertex_program2_option
	GL_NV_vertex_program3
	GL_NV_viewport_array2
	GL_NV_viewport_swizzle
	GL_OVR_multiview
	GL_OVR_multiview2
	GL_S3_s3tc
	GL_SGIS_generate_mipmap
	GL_SGIS_texture_lod
	GL_SGIX_depth_texture
	GL_SGIX_shadow
	GL_SUN_slice_accum

Implementation Dependent GPU Limits:
====================================

Maximum Batch Vertices:	1048576
Maximum Batch Indices:	1048576

GLSL:
Maximum Varying Floats:	124
Maximum Vertex Attributes:	16
Maximum Vertex Uniform Components:	4096
Maximum Fragment Uniform Components:	4096
Maximum Vertex Image Units:	32
Maximum Fragment Image Units:	32
Maximum Pipeline Image Units:	192

Features:
Compute Shader Support:               	1
Image Load/Store Support:             	1

Cycles:
====================================


CPU device capabilities: SSE2 SSE41 AVX2

CUDA device capabilities:
	NVIDIA GeForce RTX 2060
		CU_DEVICE_ATTRIBUTE_MAX_THREADS_PER_BLOCK			1024
		CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_X			1024
		CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_Y			1024
		CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_Z			64
		CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_X			2147483647
		CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_Y			65535
		CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_Z			65535
		CU_DEVICE_ATTRIBUTE_MAX_SHARED_MEMORY_PER_BLOCK			49152
		CU_DEVICE_ATTRIBUTE_SHARED_MEMORY_PER_BLOCK			49152
		CU_DEVICE_ATTRIBUTE_TOTAL_CONSTANT_MEMORY			65536
		CU_DEVICE_ATTRIBUTE_WARP_SIZE			32
		CU_DEVICE_ATTRIBUTE_MAX_PITCH			2147483647
		CU_DEVICE_ATTRIBUTE_MAX_REGISTERS_PER_BLOCK			65536
		CU_DEVICE_ATTRIBUTE_REGISTERS_PER_BLOCK			65536
		CU_DEVICE_ATTRIBUTE_CLOCK_RATE			1680000
		CU_DEVICE_ATTRIBUTE_TEXTURE_ALIGNMENT			512
		CU_DEVICE_ATTRIBUTE_GPU_OVERLAP			1
		CU_DEVICE_ATTRIBUTE_MULTIPROCESSOR_COUNT			30
		CU_DEVICE_ATTRIBUTE_KERNEL_EXEC_TIMEOUT			1
		CU_DEVICE_ATTRIBUTE_INTEGRATED			0
		CU_DEVICE_ATTRIBUTE_CAN_MAP_HOST_MEMORY			1
		CU_DEVICE_ATTRIBUTE_COMPUTE_MODE			0
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_WIDTH			131072
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_WIDTH			131072
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_HEIGHT			65536
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_WIDTH			16384
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_HEIGHT			16384
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_DEPTH			16384
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_WIDTH			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_HEIGHT			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_LAYERS			2048
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_WIDTH			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_HEIGHT			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_NUMSLICES			2048
		CU_DEVICE_ATTRIBUTE_SURFACE_ALIGNMENT			512
		CU_DEVICE_ATTRIBUTE_CONCURRENT_KERNELS			1
		CU_DEVICE_ATTRIBUTE_ECC_ENABLED			0
		CU_DEVICE_ATTRIBUTE_TCC_DRIVER			0
		CU_DEVICE_ATTRIBUTE_MEMORY_CLOCK_RATE			7001000
		CU_DEVICE_ATTRIBUTE_GLOBAL_MEMORY_BUS_WIDTH			192
		CU_DEVICE_ATTRIBUTE_L2_CACHE_SIZE			3145728
		CU_DEVICE_ATTRIBUTE_MAX_THREADS_PER_MULTIPROCESSOR			1024
		CU_DEVICE_ATTRIBUTE_ASYNC_ENGINE_COUNT			3
		CU_DEVICE_ATTRIBUTE_UNIFIED_ADDRESSING			1
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LAYERED_WIDTH			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LAYERED_LAYERS			2048
		CU_DEVICE_ATTRIBUTE_CAN_TEX2D_GATHER			1
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_GATHER_WIDTH			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_GATHER_HEIGHT			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_WIDTH_ALTERNATE			8192
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_HEIGHT_ALTERNATE			8192
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_DEPTH_ALTERNATE			32768
		CU_DEVICE_ATTRIBUTE_TEXTURE_PITCH_ALIGNMENT			32
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_WIDTH			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_LAYERED_WIDTH			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_LAYERED_LAYERS			2046
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_WIDTH			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_WIDTH			131072
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_HEIGHT			65536
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_WIDTH			16384
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_HEIGHT			16384
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_DEPTH			16384
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_LAYERED_WIDTH			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_LAYERED_LAYERS			2048
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_WIDTH			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_HEIGHT			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_LAYERS			2048
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_WIDTH			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_LAYERED_WIDTH			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_LAYERED_LAYERS			2046
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LINEAR_WIDTH			268435456
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_WIDTH			131072
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_HEIGHT			65000
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_PITCH			2097120
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_MIPMAPPED_WIDTH			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_MIPMAPPED_HEIGHT			32768
		CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MAJOR			7
		CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MINOR			5
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_MIPMAPPED_WIDTH			32768
		CU_DEVICE_ATTRIBUTE_STREAM_PRIORITIES_SUPPORTED			1
		CU_DEVICE_ATTRIBUTE_GLOBAL_L1_CACHE_SUPPORTED			1
		CU_DEVICE_ATTRIBUTE_LOCAL_L1_CACHE_SUPPORTED			1
		CU_DEVICE_ATTRIBUTE_MAX_SHARED_MEMORY_PER_MULTIPROCESSOR			65536
		CU_DEVICE_ATTRIBUTE_MAX_REGISTERS_PER_MULTIPROCESSOR			65536
		CU_DEVICE_ATTRIBUTE_MANAGED_MEMORY			1
		CU_DEVICE_ATTRIBUTE_MULTI_GPU_BOARD			0
		CU_DEVICE_ATTRIBUTE_MULTI_GPU_BOARD_GROUP_ID			0


Enabled add-ons:
====================================

io_anim_bvh (version: (1, 0, 1), path: /usr/share/blender/4.1/scripts/addons/io_anim_bvh/__init__.py)
io_curve_svg (version: UNKNOWN, path: /usr/share/blender/4.1/scripts/addons/io_curve_svg/__init__.py)
io_mesh_stl (version: (1, 1, 3), path: /usr/share/blender/4.1/scripts/addons/io_mesh_stl/__init__.py)
io_mesh_uv_layout (version: (1, 2, 0), path: /usr/share/blender/4.1/scripts/addons/io_mesh_uv_layout/__init__.py)
io_scene_fbx (version: (5, 11, 7), path: /usr/share/blender/4.1/scripts/addons/io_scene_fbx/__init__.py)
io_scene_gltf2 (version: (4, 1, 63), path: /usr/share/blender/4.1/scripts/addons/io_scene_gltf2/__init__.py)
io_scene_x3d (version: (2, 3, 1), path: /usr/share/blender/4.1/scripts/addons/io_scene_x3d/__init__.py)
cycles (version: UNKNOWN, path: /usr/share/blender/4.1/scripts/addons/cycles/__init__.py)
pose_library (version: (2, 0), path: /usr/share/blender/4.1/scripts/addons/pose_library/__init__.py)

Something is off about your built-in numpy. Try executing in blender python console

numpy.version.full_version
# Should print '1.26.3'
numpy.ndarray
# Should print<class 'numpy.ndarray'>

My fault! After installing python-numpy I got this:

PYTHON INTERACTIVE CONSOLE 3.12.3 (main, Apr 23 2024, 09:16:07) [GCC 13.2.1 20240417]

Builtin Modules:       bpy, bpy.data, bpy.ops, bpy.props, bpy.types, bpy.context, bpy.utils, bgl, gpu, blf, mathutils
Convenience Imports:   from mathutils import *; from math import *
Convenience Variables: C = bpy.context, D = bpy.data

>>> numpy.version.full_version
Traceback (most recent call last):
  File "<blender_console>", line 1, in <module>
NameError: name 'numpy' is not defined

>>> import numpy
>>> numpy.version.full_version
'1.26.4'

>>> numpy.ndarray
<class 'numpy.ndarray'>

>>> 

Then is should work now. Apparently on linux blender could use system python instead of embedded