REDxEYE/SourceIO

Static_props/dynamic_props problems with bones.

MichaelWitdah opened this issue · 4 comments

Imported the map from Portal 2 and there was a problem with the vault door, namely the location of the hinge that holds this door, is there any way to edit the bones of this prop to fix the situation? I'm just a teapot and I don't know how to do it.

Examples are shown in the first and second photo

Pic. 1
blender_lQqSObqWEh
Pic. 2
portal2_IAnERviFwo

Animated models will have problems as i didnt finish animation support

Animated models will have problems as i didnt finish animation support

Oh, I'll know, thanks for the reply.

Animated models will have problems as i didnt finish animation support

And one last question that worries me, is there any possibility to manipulate the polygons of static/dynamic props at all ? And is such an opportunity planned in the future ?

You can use make instances real to replace instanced collection with actual mesh data