RMMSecurity/cocos2d-android

Use anti-aliased font

Opened this issue · 0 comments

The MenuItemLabelFont using DroidSans shows aliasing. Anti-aliasing needs to be 
turned on when 
rendering font to canvas while creating texture.

Original issue reported on code.google.com by philip.desegur@gmail.com on 18 Jan 2010 at 2:51