RSDKModding/Sonic-Mania-Decompilation

Blue Spheres crashes after touching a red sphere (Sonic Mania)

EnterTheVoid-x86 opened this issue · 4 comments

This is the last text the log.txt had saved before the crash:

`=========================
E:\Github\RSDKv5-Decompilation\RSDKv5\RSDK\User\Dummy\DummyPresence.cpp: SetPresence() # Set Steam rich presence string to Navigating Menu

ManiaModeMenu_Initialize()
ManiaModeMenu_Initialize()
ManiaModeMenu_Initialize()
Save Select
Loaded File Data/Music/SaveSelect.ogg
Attempting to save user file: Achievements.bin
`

Can you give more information?
Platform, graphics backend (DX9/DX11/GL), whether it was built from source or not, if it happens everytime...

Can you give more information? Platform, graphics backend (DX9/DX11/GL), whether it was built from source or not, if it happens everytime...

Hi, sorry for not including these originally lol

I'm on Windows 11 23H2, playing on the 64-bit compiled version from github releases with your RSDKv5 decomp aswell, playing on DX11 i think, and it doesn't happen everytime on a new save, this happened on a blue spheres level in Chemical Plant Zone act 2, so I will try to get to that point and see if it happens again.

Try building the current source code of both the RSDKv5(U) and Mania decomps and seeing if the crash still occurs.

Closing, can't reproduce crash. Most likely caused by the outdated 1.0.0 build.