RVillani/UE4Duino

Test code to call ArdunioTypesExamples

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Hi RVillani,

First, thank you so much for your efforts in linking unreal with arduino.

I'm able to add the plugin and verify the nodes. Now I'd like to read from the arduino, using the test BP you made. My question is, for a first person shooter type game, where would you store this arduino BP? Do you have it in the player controller, game mode or elsewhere?