RandomNPC/Mathius_DOE

UI screen has misplaced buttons

Closed this issue · 14 comments

on the Main UI should I move the buttons to the bottom? or closer to the
top? Im just not sure how I should move them any input would be appreciated

On Fri, Sep 13, 2013 at 11:16 PM, RandomNPC notifications@github.comwrote:

See above images


Reply to this email directly or view it on GitHubhttps://github.com//issues/1#issuecomment-24437766
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Can you show me a sketch of what it would look like?

the only problems are the buttons that are not on the screen. they shouldnt be clipping off the bottom of the window, and the pause button should be centered. its relatively easy

You are playing on the wrong resolution its made for the standalone of
1024/768

On Sat, Sep 14, 2013 at 2:12 PM, BananasGoMoo notifications@github.comwrote:

the only problems are the buttons that are not on the screen. they
shouldnt be clipping off the bottom of the window, and the pause button
should be centered. its relatively easy


Reply to this email directly or view it on GitHubhttps://github.com//issues/1#issuecomment-24459257
.

the game needs to support more than one resolution, or remove the other settings from the game

Cant remove the other settings as this is a setting in Unity executable you can not change

then like i said it should work on any setting. its bad coding to have settings that dont actually work. And you can actually disable the "settings" screen on startup and set your own setting in game.

Can we get an update using the current build on master? I am asking if the bug can be replicated still

this problem still exists and is exactly the same.

@Maquiz can you tell me the

  • base resolution
  • dimensions of one of the GUI's involved based on the base resolution

I have found a possible solution to test.

Its gonna be thats size we will give instructions ffor it to be that res
dont have time to make It for any ui.
On Sep 15, 2013 6:27 PM, "RandomNPC" notifications@github.com wrote:

Can we get an update using the current build on master? I am asking if the
bug can be replicated still


Reply to this email directly or view it on GitHubhttps://github.com//issues/1#issuecomment-24485029
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Okay @Maquiz I found a solution for you

http://answers.unity3d.com/questions/368141/disable-the-config-screen-on-startup.html

No startup screen, means fixed resolution.

Resolved