ReClass broke down
shert391 opened this issue · 2 comments
shert391 commented
KN4CK3R commented
Just a guess... The ArrayPlayerData instance is 336 bytes big. So ReClass tries to read 336 bytes from 0131FF18. If this overlaps a memory section (or protection) boundary, the read fails and zero'ed bytes are displayed. You can see the read failed because on the left side the error icon is displayed. If you change the players[64] to maybe 10 it may work.
shert391 commented
Good afternoon.
I reduced the size of the array and it worked for me!
Thank you for answering!
