Realm667/WolfenDoom

[CaptainJ] Asher can fall into pits

Closed this issue · 7 comments

grafik
So uhh your companion can fall into a pit. (It's in C3M6_A, but pretty sure it can happen on anywhere if level has pits)

I am sure, I have mentioned it quite while ago...
Wasn't it solved already? 😎

I have no idea, was it? :D

Doesn't seem so... 😅

I just found a similar behaviour, Asher got stucked in a room and does not climb a ladder to get out. Map is Wolfenstein (Position is on marker 4 in the map).
20220814_18-43-59_screenshot_Stuck1

20220814_18-44-45_screenshot

Happened again in C3M6_B Wolfenstein. In a 'medieval' area two rocks rolled along a hallway. I got away, but Ascher was pushed to a wall he cannot get out.
20220817_20-31-37_screenshot

But he doesn't die, and if you continue in the game, he will join you again, as he "magicaly" appears at some door later on.
Was it like that @pphotography ? (In both cases?)

I simply think that this can't be improved overall as the AI of Doom (GZDoom) is simply too limited.

Maybe @AFADoomer or @Talon1024 can prove me wrong but as long as this issue is not gamebreaking and just cosmetic, I'd close this for now.