Realm667/WolfenDoom

[Multiplayer] Displaying "Mission Objectives" in Multiplayer game results in error

Opened this issue · 6 comments

grafik

Is it because some kind of an cheat issue? Maybe @AFADoomer or @Talon1024 have an idea.

Scripts for multiplayer need to have "net" added to their declaration in order to be run from the console (or keybind) by a player.

See bottom the page here: https://zdoom.org/wiki/Script_types

Should be fixed in 6355875, but I didn't run a real multiplayer game to test.

Unfortunately not fixed, error still the same:
grafik

It doesn't matter which player tries to display the objectives (host/client), if that makes a difference.

Does kicking work?

This works fine for me in a locally hosted netgame (though the game desynchs as soon as the map loads...).

Currently can't test because of a different error (see "Sharing keys in coop" issue)