Realm667/WolfenDoom

[Multiplayer] Keys are not shared in coop game (but should)

Opened this issue · 5 comments

Made a test game and noticed that one player collecting a key (C1M1, Gold Key) is not giving the key to the other player(s).

I said in another thread, '[...] is that sv_coopsharekeys is always set to false, eventhough it's set to true in defcvar.
Even when you set this to true in the progam itself, when restarting, it's set to false again.'
Could this be the issue ? The keys should be given to anyone with sv_coopsharekeys , but fails because if flag is always set to false [???]

ZDoom/gzdoom#2257 (comment)

This is the same as issue #1376.

@AFADoomer tried your fix, unfortunately it produces a different issue now:
grafik

A new stable GZDoom dropped a few days ago that includes that function (as well as slightly broken morph code, but...)

Perfect, with that everything seems to work fine now - thanks for the fix!