Add support for customizing internal `egui::style::Style`
Closed this issue ยท 1 comments
@RichoDemus / @tqwewe, the default egui
look/feel is nice, but from what I can tell this crate doesn't allow changing the style of the console window. If people are going to use this plugin in games I'm guessing they'll want to change the style of the console to fit in with the style of their game's UI.
Simply exposing a public wrapper method over Context::set_style
or the console window's Frame
(and possibly re-exporting bevy-console
's internal egui
or bevy-egui
) should be enough to let developers make the console look however they want.
Does this seem like something inside the scope of this project? If so, let me know and I'll create a draft PR and work on adding it in the next week or so ๐๐ฝ.
Ah, I should have done more research before creating this issue. I was unaware of how bevy's plugin system handles this. Instead I should have been looking into modifying EguiPlugin
's Style
๐คฆ๐ฝ. I thought they worked more independently of eachother and EguiPlugin
didn't globally control the egui
Context
.
Thanks for creating this great project ๐๐ฝ.