RivalAUT/FS19_SprayerSectionControl

Spraying effect not reflecting actual section state

SilverWheelz opened this issue · 0 comments

When turning the sprayer on for the first time, section control will work as intended but after turning the sprayer off and on, all of the effects turn back even though all of the sections are off in the HUD since the sprayer was in a sprayed area, section control still works script-wise as the product in the tank wasn't being consumed. Turning the sprayer on and off doesn't fix the problem, at least for me. After some testing, I was finally able to temporarily fix the issue by turning off the sprayer, switching to manual mode and turn on all of the sections where they all become yellow. After turning on the sprayer, the effects now work together with section control. Maybe you can set the mod to set all the sections to yellow after turning off the sprayer so it will work properly after turning it on again. As for manual mode, maybe you can do the same but set the mod to turn off the sections that were already set off prior to turning the sprayer off.