[ Feature ] Add GLTF as import option when initiating a painting project
iwubcode opened this issue · 3 comments
iwubcode commented
The model loader only supports obj files when initiating a paint project. GLTF is an open source format that supports PBR by default. I have used it for my own engine to some success, it would be nice if material-maker supported it as well.
iwubcode commented
Already mentioned this on discord a couple months ago but since there is this issue, I figured I'd mention it here too. I confirmed with the latest (1.4) build as of today that GLTF support seems to not work. When opening a paint project, I select a GLTF model and nothing happens.