Rosalie241/RMG

"Automatically Switch To Fullscreen On Emulation Start" causes game to not load on first boot of game after core change but only sometimes?

PrivacyFriendlyMuffins opened this issue · 0 comments

Context

  • Game: Rocket: Robot on Wheels (USA)
  • Size: 7.77 MiB
  • RMG Version: 0.5.8 (latest)
  • OS: Windows 10 Home, version 22H2

Testing Steps I Took

  1. I switched the game-specific settings to use Static Interpreter for the core (but still the default plugins) and had "Automatically Switch To Fullscreen On Emulation Start" checked. The game failed to load. If I then unchecked that option, the game successfully loaded.

  2. I then switched the game-specific setting for the core back to Dynamic Recompiler and it worked fine, even with automatic fullscreen checked.

  3. I then switched the game-specific setting for the core back again to Static Interpreter and left automatic fullscreen unchecked. The game successfully loaded. If I then re-checked that option, the game still successfully loaded.

  4. I repeated Steps 2 & 3 but left automatic fullscreen checked. The game, strangely, this time successfully loaded.

Conclusion

Due to Step 4, I'm going to assume that this issue is an on-and-off one. Not sure what's causing it as I am 100% a non-expert in this matter. But I brought up the subject on the Discord and was suggested to post a bug report.

If there's any information that is needed that I've failed to provide, please ask and I apologize in advance. Cheers.