RubixDev/Rug

Incompatibility with Reach Entity Attributes

Neubulae opened this issue · 16 comments

Seems to be an incompatibilty with reach-entity-attributes. Did it work without crashing since your last crash report once? I haven't touched reachDistance since then.
I hope it'll be enough if I just lower the priority of my mixin, as it's pretty much redundant with that mod installed.

Also have you already tried updating reach-entity-attributes? I saw you use v1.0.2 but at least v2.0.0 is out already

Can you try if this works?

Seems to be an incompatibilty with reach-entity-attributes. Did it work without crashing since your last crash report once? I haven't touched reachDistance since then.
I hope it'll be enough if I just lower the priority of my mixin, as it's pretty much redundant with that mod installed.

no, last report immediately followed by this

Can you try if this works?

Have you tried that? I can't really test it myself atm

Next try: This should in theory work, at least it did in my tests with reach-entity-attributes v1.0.1, I would just like a confirmation before I close the issue.
I now fully disable the conflicting mixins of my mod while reach-entity-attributes is installed.

confirmed working(at least the client booted up). One thing notable is that REA 2.0 is only available for 1.17. thnakx a lot

Still an issue in 1.19

Happy to grab a log if need be, you can reproduce it by installing origins which uses REA causing a conflict with RUG

I think, I already know the cause, but since I am on vacation now I will have to find a better wifi connection somewhere before I can work on it

@Mattabase can you please try this pre-release? When it works I can make it stable

Quick test and looks to have stopped the crash but the reach rule in Rug seems to not be applying

Doing more testing with a smaller instance, this was being done in my large test instance.

image
Same issue in a smaller pack, no more crash however reach rule does not apply

That is to be expected. When you have a look at the README it says reachDistance is disabled when REA is installed, because they both try to change the same vanilla constants. It should be possible to use another mod based on REA to instead change the player's range though (like Reach Out maybe).

Cool thanks for the crash fix