RuggeroVisintin/SparkEngineWeb

[FEATURE REQUEST] CameraComponent

Closed this issue · 0 comments

Is your feature request related to a problem? Please describe.
The view of the engine is always fixed and cannot be moved around

Describe the experience you'd like
Be able to move the camera around to have a world bigger than the viewport

Describe alternatives you've considered
Implement a camera component which is added to the scene, every component's transform is then translated based on the camera's transform

Additional context
Evaluate feasibility of applying the transform at gfx context level to spare some CPU time