RyanStonebraker/Derelict

Game State Class

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As a user, I want to be able to see every past move I have played and the enemy has played and I want to be able to keep track of my pieces. As a developer, I want a data structure that I can store all of the ships for both teams.

Instead of a centralized Ship-holding class, Test Driven Development lead me to the development of a modular individual ship class that allows all of the ships to update themselves in relation to the global board.