`RenderWindow` hates asynchronous methods
TheVeryStarlk opened this issue · 0 comments
TheVeryStarlk commented
Hi there, I have been playing around with SFML.NET
and I ran into a rather weird issue, the RenderWindow
class seems to hate any asynchronous method that comes after its constructor initialization:
var window = new RenderWindow(new VideoMode(800, 600), "Demo");
await new HttpClient().GetAsync("https://google.com");
As it keeps logging this:
Failed to activate the window's context
Failed to activate OpenGL context: The requested resource is in use.
Is there anything I can do about it?
The SFML.NET
project is inside the Console
project Repro.zip